South Park: The Fractured But Whole is the newest title released by Ubisoft that aims to deliver compelling turn-based combat wrapped up in this shows crude humor. The story revolves the children of this sleepy mountain town dividing up into two, conflicting superhero teams. Both are competing to prove whose franchise is superior, but in typical South Park fashion things spiral wildly out of control. The player assumes control of a new kid who turns out to have magical, reality-altering fart powers. While there is more to the main story it would be a crime to spoil the insane moments that lie in wait for users.
If you are looking to pick this game up know that there is roughly a 35-40 hour experience waiting. The main story is broken up into several day and night sequences, both of which need to be completed to see the end of the campaign. The day sections are designed to be more open and allow players to explore the town of South Park. During this portion, users can complete side quests, purchases items, find collectibles, hunt for secrets, or take selfies with the townsfolk. Typically the daylight hours feature three to four campaign missions, but they can be tackled at your leisure.
In contrast, the nighttime portions are far more linear and act as the big set piece moments for South Park: The Fractured But Whole. There’s no real room for deviation with these missions, however, typically they are quite lengthy and involve multiple boss battles. It’s also possible to finish a few side quests during this time, such as figuring out who is keying Randy’s car at night.
You can also extend your time with The Fractured But Whole by completing the various side quests around town. Many of them involve multiple steps and are usually worth the hassle thanks to the experience and rewards you earn. Players can also kill a few hours hunting for collectibles such as Mr. Adams headshot locations. This is a rather lengthy game if you want to see it through to the end so make sure to set some time aside for this crass RPG.